Category: Uncategorized (page 2 of 61)

The man who broke the music business

One Saturday in 1994, Bennie Lydell Glover, a temporary employee at the PolyGram compact-disk manufacturing plant in Kings Mountain, North Carolina, went to a party at the house of a co-worker. He was angling for a permanent position, and the party was a chance to network with his managers. Late in the evening, the host put on music to get people dancing. Glover, a fixture at clubs in Charlotte, an hour away, had never heard any of the songs before, even though many of them were by artists whose work he enjoyed. – Stephen Witt, The New Yorker

The author of this article wrote a book about the download-culture of the nineties, which, if I can judge it based on this article, should be an interesting read.

I grew during that short period where P2P MP3s were the de facto way we discovered music. And although I do appreciate the modern legal convenience of a one-click purchase in iTunes or unlimited streaming a whole lot more, there’s a touch of nostalgia to that time where it would take an entire afternoon to download a song.


On Content Blocking

Over the past couple of days I sat down and did what most tech columnists seem unwilling to do: I actually looked into what an announced API is capable of. Namely, the upcoming iOS 9 Safari content blocking extensions. – Baldur Bjarnason

A nice overview of what the new Content Blocking API actually does.

How it’s made: Beats

One of the great things about the solo headphones is how substantial they feel. A little bit of weight makes the product feel solid, durable, and valuable. One way to do this cheaply is to make some components out of metal in order to add weight. In these headphones, 30% of the weight comes from four tiny metal parts that are there for the sole purpose of adding weight. – Medium

After comparing wireless headphones to replace my Apple EarPods for a while, I ended up buying a pair of red Powerbeats. They’re nice headphones, have good battery life and after using Bluetooth head phones for a while, I can’t image using regular headphones with a cable running from my ears to my jeans.

Even so, while my PowerBeats work fine, apparently not every product in their line up is that great.

Two Gigabytes

RAM was still a major issue even then. The PS1 had 2MB of RAM, and we had to do crazy things to get the game to fit. We had levels with over 10MB of data in them, and this had to be paged in and out dynamically, without any “hitches”—loading lags where the frame rate would drop below 30 Hz.  – Quora

The original PlayStation was released in 1997. My iPhone in 2015. One has 2GB of RAM, the other a thousand times less. Astonishing.

Update: apparently the iPhone 6 only has 1GB of RAM. Even so, astonishing. 

Star Wars Battlefront

The Talk Show Live

I’m probably one of dozens of people linking to this interview, but it’s worth linking too.

Also, make sure you read Marco Arment’s post about it.

OS X San Francisco

While listening to the latest The Talk Show I noticed how often Gruber and Gurman mention the word San Francisco while talking about OS X 10.11. Seems like a fitting name for an OS.

iOS 9 Concept Video

Gorgeous movie by Sam Beckett.

Apple TV, Continuity and Streaming

In preparation for next week’s Keynote I was looking for some spare time to rewatch both the Keynote and State of the Union. Coincidently I got sick a few days ago, so finding time to watch them both became easy all of the sudden. I wrongly remembered the WWDC presentations being available on the Apple TV but apparently, aside from the keynote, they don’t make any other presentations available via the Apple TV for registered developers. Weird.

I turned to the iPad and used AirPlay to project them both to my tv via the WWDC app. But halfway through the keynote I grabbed my iPad without thinking and looked up something they mentioned via Safari, which resulted in the movie being interrupted on the Apple TV a few moments later. If I want to stream WWDC movies on my TV, it means turning my iPad into a dedicated streaming device for a couple of hours. I thought that was what I bought the Apple TV for.

This experience got me thinking: shouldn’t this situation be solved already? If Safari can sync across devices, and movies streams are basically urls … Then why doesn’t the Apple TV support Continuity for video playing on iOS devices? Some kind of reverse AirPlay if you will?

I hope Apple expands Handoff in iOS 9 to include the Apple TV to solve this issue once and for all.

How would this work? Imagine you’re streaming a video on the iPad. When you start your Apple TV the home screen shows some kind of Continuity icon similar to what now happens on your other devices. Select the icon and the video stream transfers to the Apple TV, which then independently streams the movie. This way the device where you originally discovered the movie can be used for something different (or even be shut down) while the Apple TV streams the content.

There is some complexity involved for streams behind a paywall but I guess Apple should be able to figure this one out.